 <?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: Gaming, AI and Modelling on the Return Flight from London</title>
	<atom:link href="http://tibcoblogs.com/cep/index.php/2007/04/19/gaming-ai-and-modelling-on-the-return-flight-from-london/feed/" rel="self" type="application/rss+xml" />
	<link>http://tibcoblogs.com/cep/2007/04/19/gaming-ai-and-modelling-on-the-return-flight-from-london/</link>
	<description>Complex Event Processing (CEP)</description>
	<pubDate>Sat, 11 Feb 2012 22:08:55 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: CEP Use Case: Stream Processing in Multiplayer Online Gaming &#171; The Complex Event Processing Blog</title>
		<link>http://tibcoblogs.com/cep/2007/04/19/gaming-ai-and-modelling-on-the-return-flight-from-london/comment-page-1/#comment-40</link>
		<dc:creator>CEP Use Case: Stream Processing in Multiplayer Online Gaming &#171; The Complex Event Processing Blog</dc:creator>
		<pubDate>Sun, 16 Sep 2007 14:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://tibcoblogs.com/cep/2007/04/19/gaming-ai-and-modelling-on-the-return-flight-from-london/#comment-40</guid>
		<description>[...] CEP Use Case: Stream Processing in Multiplayer Online&#160;Gaming  Readers who have been following by blog musings may recall a post I wrote for TIBCO in April 2007, Gaming, AI and Modelling on the Return Flight from London. In that post, we briefly discussed the rise of AI (and rule-based systems) in the gaming industry. [...]</description>
		<content:encoded><![CDATA[<p>[...] CEP Use Case: Stream Processing in Multiplayer Online&nbsp;Gaming  Readers who have been following by blog musings may recall a post I wrote for TIBCO in April 2007, Gaming, AI and Modelling on the Return Flight from London. In that post, we briefly discussed the rise of AI (and rule-based systems) in the gaming industry. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

